Equivalent Exchange 3 Mod allows you to transmute tons of materials into other materials. It adds a lot of what is classified by many as “endgame content”, to make you feel more godlike in your sandbox world. If this offends your Minecrafting sensibilities, this may not be the mod for you.
These items are psychotically expensive, so before you bash them, try acquiring the items legitimately. You’ll find it’s not exactly a cakewalk.
All source code for Equivalent Exchange 3 is available on this GitHub. Please feel free to contribute ideas, art, sounds, and code to the repository as I am always open to ideas and submissions from the community; just understand that I reserve the right to decline certain things at my discretion (they don’t fit my vision for the mod, inadequate quality, offensive, etc)
Since Equivalent Exchange 3 is an open source mod released under the LGPL v3, that means you have the right to include this mod in your modpack (regardless of who you are).
Equivalent Exchange 3 Mod 1.6.4/1.6.2/1.5.2 Installation
- Download and install Minecraft Forge in to you minecraft.jar
- Start and stop Minecraft to test to make sure that Forge was added successfully
- Download Equivalent Exchange 3 Mod for Minecraft
- Put ‘ee3-universal-v####.jar’ in to your /mods folder
- Load up Minecraft and play!
Equivalent Exchange 3 Mod 1.6.4/1.6.2/1.5.2 Download Link
For MC 1.6.2 (Beta) : http://adf.ly/SXEOQ
For MC 1.5.2 : http://adf.ly/PdBNy
- Required: Minecraft Forge
- Fix: Players unable to transmute blocks in the world in SMP
- Fix: Players unable to toggle through in world transmutation options in SMP
- Fix: RedPower2 addon should load properly now
- New: ‘ee3′ console command
- Allows the player to change certain EE3 related settings/configs while in game. Tab autocomplete options available.
- Specific examples include:
- /ee3 overlay position top right
- /ee3 overlay opacity 0.75
- /ee3 particles off
- Use tab complete to see the various options. More functionality will be added to the command as new features are added to the mod
- New: Block protection
- EE3 now has its own method for block protection. When a player attempts to do something in game (transmute/destroy a block with an EE3 power item/etc) the client
- sends a request to the server with all the info needed for the change. The server posts an event (ActionRequestEvent) that contains the change (ActionEvent). Mods
- on the server have the opportunity to cancel the ActionRequestEvent which would prevent the change from happening. If the request event is not canceled, the ActionEvent
- is posted and the change occurs
- More documentation for this to come
- Change: EE3 package hierarchy
- This will only affect other modders. Changed all packages to be in the com.pahimar.ee3.* package hierarchy as opposed to just ee3.*
Credits and big thanks to Pahimar.
Category: Minecraft Mods